Hi, I’m getting the “fmodDLL not found” error on my osx builds. When I dig into the contents of the .app file I do see fmod and resonance audio in the plugsin though. This only happening on osx builds that were build on PC. My PC builds are fine, my OSX builds that are built on OSX are fine. Any ideas? I’m using Unity 2020.2.6 and the latest version of fmod.
Might be related to line-ending differences between Windows and macOS. Does this thread help at all?