Unity+Fmod - Xcode built app can't find fmodstudioL

Hi everyone,

I am working on a project, and in a build made with Xcode (Unity -> create xcode project), it seems the fmodstudioL bundle isn’t being found? I get a DLLNotFoundException on load.
However, if I make the mac build directly from Unity, it works fine. The issue is that I need to sign this app with Xcode so it can be distributed to other team members, has anyone resolved this problem?

OS: Mac OSX Catalina (10.15.3)
Unity: 2019.3.0f6
FMOD: Early Access (2.01.00)

Please try 2.01.01 which has just been released.

Hi there! We are having this same problem. The app built with an Xcode project generated by Unity cannot find the fmodstudio DLL.

Any ideas?

OS: Mac OSX Catalina (10.15.6)
Unity: 2019.4.5f1
FMOD: (2.01.04)