Hello,
I’m currently trying to write an FMOD Studio javascript script that needs the properties from the Oculus Spatializer effect from the Oculus plugin (min distance, max distance, etc.) However when I access the properties and dump them, the settable properties don’t show in the dump() of the effect.
My JS script currently looks something like this:
studio.menu.addMenuItem({
name: "Scripts\\Swap Spatitalizers",
execute: function() {
var selectedEvents = studio.window.browserSelection();
selectedEvents.forEach(function(event)
{
var effectChain = event.masterTrack.mixerGroup.effectChain;
var effectChainEffects = effectChain.effects;
effectChainEffects.forEach(function(eventEffect)
{
if(eventEffect.isOfType("PluginEffect"))
{
//Found plugin on event
console.log(eventEffect.dump());
}
});
});
},
});
And the output I am getting from this dump is:
(ManagedPropertyMap:PluginEffect):
parent: (ManagedObject:PluginEffect),
uiModulationDrawerVisible: (ManagedProperty:PluginEffect.uiModulationDrawerVisible),
uiTriggerBehaviorDrawerVisible: (ManagedProperty:PluginEffect.uiTriggerBehaviorDrawerVisible),
bypass: (ManagedProperty:PluginEffect.bypass),
dump: <function>,
Does this plugin just not support FMODStudio javascript for accessing the properties, or am I missing something here? Any guidance would be appreciated