To get the settings of the Oculus effect, you need to iterate through each of the plugin’s parameters. Try this bit of code:
var selectedEvents = studio.window.browserSelection();
selectedEvents.forEach(function(event)
{
var effectChain = event.masterTrack.mixerGroup.effectChain;
var effectChainEffects = effectChain.effects;
effectChainEffects.forEach(function(eventEffect)
{
if(eventEffect.isOfType("PluginEffect"))
{
//Found plugin on event
eventEffect.plugin.pluginParameters.forEach(function(param)
{
console.log(param.dump());
console.log("----");
});
}
});
});