FMOD Warnings ERR_NOTREADY and ERR_INTERNAL

Hi, all

I’ve run into a question when I use the FMOD Unity Integration, when I build an apk and install it into the mobile phone, after the application run about thirty minutes or more, the application crashed. And the log file prints as following:

FMOD Error (ERR_NOTREADY): Operation could not be performed because specified sound/DSP connection is not ready.

FMOD Error (ERR_INTERNAL): An error occured that wasn’t supposed to. Contact support.

Both the two warnings occurred hundreds of times. In the unity editor, I use the function FMOD_StudioSystem.instance.PlayOneShot to play one sound.

Here’s some possibly-relevant specs:

  • Unity 4.5.1f3
  • Windows 7
  • Mobile phone Nexus 5
  • FMOD Studio Unity Integration 1.03.06

Have you ever come across the same problem or relevant ones. I would appreciate any advice you can offer.

Many thanks.