Hook up to FMOD mixerthread

Hi,
I couldn’t find anything yet, maybe I overlooked something. Is it possible to hookup somehow to the FMOD update loop to do audio related things? I thought, as this is already async and in a fixed timestep, it would make more sense to calculate audio related things in this mainloop before all individual audio things are processed by FMOD.

Best regards

Hi,

We do have some callbacks that may provide the behavior you are looking for:
FMOD Engine | Core API Reference - System

FMOD Engine | Studio API Reference - System

Hope this helps!