How to get RMS level per speaker in FMOD API


I would like to access the RMS level in FMOD API per each speaker (eg. front left, center, front right).
How would I go about doing this? Right now I am able to access overall RMS by calling getMeteringInfo on the DSP head on the master bus. But I wanna access RMS for each speaker individually to display in my game’s debug view.

The FMOD_DSP_METERING_INFO returned from DSP::getMeteringInfo contains an array of peak and rms levels, containing values for each speaker. It also contains numchannels which you can use to iterate the arrays.