Hey,
In my game I get at certain points an infinite loop, I have the suspicion it is because of FMOD. This here is when I debug in VS and “break all”. I can reproduce this error pretty consistently. I cannot say wether it is because of my own fault, releasing programmer sounds or so.
I think @Connor_FMOD still has access to the repo. If you have some time I can guide you through. Unfortunately you must bring the game to a certain point in the single player to get this problem everytime
Best regards.
PS.: We found more out, here is the callstack.
The buses are paused from here: