Hey Joseph, I wanted to follow up, because I did get this working, but using user properties still introduces an extra step with a lot more potential for human error. I was wondering if you’re able to comment any more about when or if we could expect to have some way of committing audition keys to an event? Would there be any world where this could also be done for programmer instruments?
I made another forum post about it here, but I’m running into issues when using multiple audio table instruments sequentially in a single event where I have no way to audition instruments later in the timeline without removing keys from the queue or listening to the entire event, so being able to build programmer instruments with their placeholder keys would solve that.