MacOS DllNotFoundException: fmodstudioL

Here’s our splash screen, it should loop and play a short jingle every time!

I found an issue where I did get the eventDescription incorrectly in the splash screen so I’ve now resorted to using a StudioEmitter instead that preloads sample date hopefully that could have been it…?

In the meantime, I’ll try the “sanity test” :slight_smile:

– EDIT –
Okay wow this was embarassing, the issue was that we’re trying to play a sound like our intro jingle when the FMOD was not loaded 100%, it could been a frame to early or something that fucked everything up…

By using the StudioEventEmitter script and preloading the sample data everything started working.