We are using 2.02.13. I don’t check the result of calling setParameterData because I call it more or less immediately after retrieving it from the bus ChannelGroup, but I will add a check and see if the result changes from FMOD_OK before seeing the assertions.
In our game, I am configuring the room dynamically and updating the DSP. When exiting PIE I see the assertion and people running Release Editor builds experience a crash. This happens even if I disable updating the DSP before exiting PIE.