Timeline Audio Event Playable Preview - It never stops!


#1

I have a 2 minutes cutscene using the Timeline and I decided to use an FMOD audio Event Playable but I can’t figure out how to stop it. Once played, it stays on no matter what!


#2

Thanks for reporting this, we found and resolved the issue for the next release.

I have added the fix our Github repo if you want to implement it in the meantime: