Windows unity crash

studio version :2.02.21
unity version : 2022.3
fmod for unity : 2.02

modify StudioEventEmitter:
at line 293: before instace.start() ,add : instance.setCallback(OnEventCallback);
and the func is:
private RESULT OnEventCallback(EVENT_CALLBACK_TYPE type, IntPtr instancePtr, IntPtr paramterPtr)
{
return RESULT.OK;
}

then when click to stop playing in unity editor. Unity crash, and only find in windows.

The crash appears to be caused by the callback not meeting the restrictions laid out in the Callbacks section of the FMOD Unity user guide - if you adjust the code to comply with the restrictions, you should stop running into the crash.