Transitions Unreliable
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18
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102
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June 23, 2025
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In a surch of best solution for footsteps sound
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2
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19
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June 20, 2025
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Releasing scheduled (setDelay) event instances
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0
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17
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June 19, 2025
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Critical FPS drop in play mode after integration
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0
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4
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June 19, 2025
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AudioClip from AssetBundle as a Programmer Instrument?
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1
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6
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June 18, 2025
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FMOD_SPEAKER_MAX' failed error
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5
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20
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June 16, 2025
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Attached Instance Distance Calculation for 2D Game
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2
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202
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November 16, 2023
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[FMOD] assert : assertion: 'mData->mBuffer' failed
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1
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18
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June 13, 2025
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Bank Loading System Question
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6
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31
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June 12, 2025
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Master.strings.bank won't build
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3
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22
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June 11, 2025
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Clarification when using SOUND_PLAYED callback
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1
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13
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June 11, 2025
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Sidechain to Parameter broken in 2.03
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1
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13
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June 11, 2025
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FMOD Event Reference Updater Hang
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1
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14
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June 10, 2025
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GetMode error in sounds of programmer instrumment
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1
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17
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June 6, 2025
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Fmod events Voicecomms netcoding
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1
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11
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June 5, 2025
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Using EventReference.Find() firectly in C# script
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5
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1585
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November 6, 2022
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Real Voice Channels always limited at 32
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13
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1022
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June 3, 2025
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Fmod Master.strings bank is not Valid
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1
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13
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June 2, 2025
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[BUG] If stop is called twice, Unity shuts down without any error logs
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3
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15
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June 2, 2025
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Callback message when transition completes?
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1
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11
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May 30, 2025
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Vivox Voice Chat through FMod OnAudioFilterRead
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1
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19
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May 30, 2025
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Studio Event Emitter Gizmo in Unity not updating
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9
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465
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May 29, 2025
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Localized Audio and Unity Integrations
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5
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505
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July 17, 2023
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Access to FMODex downloads
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3
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19
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May 26, 2025
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Unity cloud problems with symbols
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1
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24
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May 26, 2025
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The issue of upgrading the BANK file
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1
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14
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May 21, 2025
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Unable to resolve errors: RuntimeBankModel::openFile and BankLoadException
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5
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16
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May 21, 2025
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High Memory Usage When Loading Stream-only FMOD Banks via Addressables
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5
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30
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May 21, 2025
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Registering Plugin for FMOD in Unity
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4
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215
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May 20, 2025
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Click sound when changing a parameter (Unity)
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1
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6
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May 20, 2025
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