2D game sound sytem using FMOD

Hi,
I have to make sound system using Fmod in 2D game but i can’t get trough scripting.

  • UI button click
  • Loop sound while player moving
  • Animation events sounds - that i know
  • Spells sounds

Could You help with some scripts examples? There is Fmod pdf about scripting but for nonprogrammer it’s not clear enough

thx

Hi Maciej,

You need to look into creating and starting event instances in your game engine. This differs between engines so you can take a look into one of the following for examples:

  1. FMOD Studio & low level API examples (download “FMOD Studio API” from your account)
  2. FMOD Studio and Unity integration: https://www.fmod.com/resources/documentation-api?page=content/generated/engine_new_unity/scripting.html#/
  3. FMOD Studio and UE4 integration: https://www.fmod.com/resources/documentation-api?page=content/generated/engine_ue4/programming.html#/

In particular take a look into creating, starting, and stopping event instances:

https://www.fmod.com/resources/documentation-api?page=content/generated/FMOD_Studio_EventDescription_CreateInstance.html#/

https://www.fmod.com/resources/documentation-api?page=content/generated/FMOD_Studio_EventInstance_Start.html

https://www.fmod.com/resources/documentation-api?page=content/generated/FMOD_Studio_EventInstance_Stop.html

Thanks,
Richard

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