I’m very new to unity, and I want to make what should be the simplest thing in the world.
I want a 2D scene with a handful of buttons, when I click a button it starts the associated FMOD event. When I click it again it stops the event.
I also need some buttons to modify event parameters, preferably over X seconds so it’s a smooth change.
There’s no character so to speak, no environment, no movement, basically I just want to make a soundboard that uses the power of FMOD. Help?