About Pixel Streaming

I created a build in Unreal 4 which includes Pixel Streaming Plugin.
When i try to connect it with a Chrome browser, the video output and the input is working properly.
But i could not hear any sound (Since all the sound in the game are using FMOD).
Is there anyone having a similar experience on this?

Are you seeing any errors or warnings in the output log?

No. No errors in the log.
Do you have any details on how to config FMOD to make it work with Pixel Streaming?

After investigation, it looks like Pixel Streaming is not something the we can support at this time. At this point it looks like the Engine would need to be modified to stream the FMOD System, which the Engine currently does not know about.

I will raise this as a task to investigate further.

Great thanks.