I’m working on a project where I have to create a music system that changes according to interactive behavior. For instance, drum loops change depending on where you are so the best approach is to put the timeline and do some switching using a parameter. I’ve explored different options to find out how to this through trial and error and my go for option so far is this one:
This idea works fine so far compared to creating a parameter sheet that controls the individual loops placed in respective audio tracks in the same event. If I went for the parameter sheet option, I’d not be able to changes loops on the first beat if needed. But if I use the timeline, I’d need to create several loop transitions that might make my implementation a bit messy cause there are 7 drum loops.
Is there a more elegant way to work around this task?