Do you have any new documentation for how to add the required network settings for live updating in the XboxOne AppxManifest under UE4 4.8?
Download and install the full FMOD Studio Programmer’s API for Xbox One from http://fmod.com/download and you’ll get a CHM help file. There is information under Introduction/Basic about setting up the AppxManifest.
I have the latest chm file. The information in the latest chm file is no longer valid for 4.8. The AppxManifest file is no longer built from template files - it’s built from an ini file.