AssetLookup perforce issues

My team and I are using UE 5.4.3 with FMOD 2.03.13 with perforce and we’re having continuous problems with AssetLookup automatically checked out for each user. Is there a potential fix?

Hi,

Thanks for sharing the version number.

Could you please confirm whether your AssetLookup.uasset is currently tracked in Perforce?

AssetLookup.uasset is one of the generated assets created by the FMOD Unreal integration. If these generated assets are tracked in Perforce, they can be automatically modified and checked out when the integration refreshes the banks.

We recommend excluding the generated FMOD assets from source control to avoid locking and checkout conflicts: Unreal Integration - Generated Assets

Could you please try this and let us know if it resolves the issue?