I have set up some reverb zones using box triggers and snapshots, the box colliders are very close to each other so I can simulate going from room to room, I’m using just one reverb return track and trying to blend between snapshots but am getting some undesired results especially when the player is standing in between the two so there are both snapshots active at 100%, the reverbs are them blended but at strange values not compatible to either room. Just checking what the default implementation should be when using reverb snapshots and blending between them?
Without more information about your active snapshots, which properties are scoped into them, and what behavior you’re trying to achieve, it’s hard to say what’s causing the behavior you’ve observed and what you should do to achieve what you want.
Still, there are a couple of things you could potentially try that might help:
If your snapshots are blending snapshots, try making them overriding snapshots instead. You can change the type of a snapshot by right-clicking on it and selecting “Select Behavior” from the context menu.
If you want your snapshots to be blended when more than one of them is active at the same time instead of one of them overriding the others, add them to the same snapshot group.
To give you some general information about how snapshots behave:
Snapshots act like masks to the mix. Every snapshot changes the values of the properties scoped into that snapshot, and active snapshots are applied in order from the lowest/closest to the bottom of the snapshots browser to the highest/closest to the top of the snapshots browser.
When at 100% intensity, overriding snapshots replace the values of their scoped-in properties with the values specified in the snapshot.
Blending snapshots with 100% intensity do the same thing as overriding snapshots, except when it comes to volume properties. When a blending snapshot’s scope includes volume properties, the snapshot’s values for those properties are applied to those volume properties in the mixer as adjustments.
Thus, when more than one snapshot affects the same property, and all of those snapshots are at 100% intensity, the highest-priority snapshot takes precedence for all properties in that snapshot if it is an overriding snapshot; and if it is a blending snapshot, its non-volume property values take precedence over those of all other snapshots, and its volume property values are applied as adjustments to the property values in the mixer.
Snapshot groups are a way of giving multiple snapshots the same priority. When multiple snapshot instances have the same priority and affect the same properties, the average of their adjustments to those properties (weighted by intensity) is applied.