BPM, Dsp Time and Sync

Hi, i’m working on a rythim game. I have to sync music with visual and sometimes there is a delay that i need to adjust to avoid out-of-sync.

I read in the forum about dsp time etc… how i manage to use this to planning the sync with the fmod track?

I can get the time from the track?

Apologies for the delayed response.

Can I get you to elaborate on the details of the “delay” that you’re having to adjust for - for example, how it’s occuring, whether it’s on the FMOD side of things or in the visuals, and so on?