Hello. I am currently porting a Unity project to Xbox One. As part of my build process, I receive the following error:
Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs(1047,18): error CS0234: The type or namespace name XboxOne' does not exist in the namespace
FMOD’. Are you missing an assembly reference?
I am using a project prepared for me by the original developers (who have access to FMOD Studio) and thus do not have a way to edit the project. The project works fine when building for Windows.
Is there something I need to do to the project, some DLL I’m missing or some setting I need to change to get this to work?
Thank you very much.