We’re getting a lot of errors when trying to build for PS4 in the runtimemanager:
Assets\Plugins\FMOD\RuntimeManager.cs(1056,18): error CS0234: The type or namespace name ‘PS4’ does not exist in the namespace ‘FMOD’ (are you missing an assembly reference?)
For some reason there’s no FMOD.PS4 namespace?
Are we missing something? Do we need to install something extra?
We are using Unity 2018.3.9f1 with FMOD 1.10.12v2 building with SDK version 6.200.011
I think in the past I had contact with Brett about the PS4 integration libs, but never gotten back to as to where those are downloaded or where they are integrated.