I’m trying to convert sound formats. I have data in memory. I can use createSound and readData to get the data, but it seems to output pcm16 (the format of the in memory block). But when you run a dsp on sounds, the data is sent in as floats. Is there a way to have readData output as float data?
Apologies for the delayed response.
Could I get a code snippet of how you are loading the data into memory? And how you are applying the DSP to the sound.