Convolution Reverb Snapshot Issue

Hi!

I am trying to use snapshots in our game and I’m having issues with the convolution reverb knobs.

When editing the snapshot the ‘dry’ knob is not actually changing the value, it is stuck at 0. Please see image below:

Best,
Jamie

Fixed!
The main mixing desk had it set to -infinite resulting in the snapshot being unable to edit the knob value.

Why is this the case?

Best,
Jamie

This issue is occurring because you are using a blending snapshot instead of an overriding snapshot. You can change a blending snapshot to an override snapshot by right-clicking on it in the snapshots browser and selecting “Set Behavior > Override” from the context menu.

Blending snapshots treat the property values specified in the snapshots as adjustments to be applied to the mix’s property values, allowing you to “blend” the underlying value with another value. So, because your blending snapshot’s wet level is set to 0 dB, when you audition the snapshot, FMOD adds +0 to the underlying wet level of -oo dB, resulting in a final wet level of -oo dB.

Overriding snapshots, by contrast, treat the value specified in the snapshots as replacements for the mix’s property values, allowing you to “override” those values with different values. So, if you switch the snapshot to override, the overriding snapshot’s wet level of 0 dB will override the underlying wet level of -oo dB, resulting in a final wet level of 0 dB.

Got it, thank you for the help!