Intensity control - Convolution Reverb

Hi there!

I’m having a confusing situation about the intensity control of convolution reverb… I’ve added an AHDRS on intensity to get a smooth effect when exiting the audio volume, this reverb is applyied on UE5, with snapshot, but it seems like the intensity and the wet level are inverted… So when I decrease the intensity, wet level increases. If I set for example 45% of intensity, wet level will be louder than 85% of intensity. It is causing an issue to me wich is: when I exit the audio volume with my character, intesity decreases to 0 according to the time of AHDSR release, but it gets even louder as it approaches to 0, cause wet level is increasing… So reverb effect get louder before stops. If I turn off the intensity, when I exit the audio volume it causes a pop/crack sound on the audios affected by that volume… Question is, why the intesity and wet level are opposite? While the intensity decrease, wet level increase and vice-versa… Is there a way to invert this logic to make them work to one direction only?

Please post screenshots of the reverb snapshot settings, the reverb settings by defaults (with no snapshot selected), and the intensity AHDSR.

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Thank you so much for this reply. I got ur point, problem solved… Cant belive I let this happen haha

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