Hi Folks -
Aside from the gui format an interface improvements/changes in FMod Studio, what differences are there in the FILES the Studio and Designer use and creates?
I want to use FMod Studio in CryENGINE3, but there are those who say that FMod Studio cannot be used in CryENGINE3 because FMod Studio use ‘.bank’ files and not ‘.FSB’ files that CryENGINE3 expects.
Could this be a simple matter of changing the extension or are there fundamental differences between ‘.bank’ file and ‘.FSB’ files?
Thanks for your help