Dolby Atmos FMOD Integration

HI, I am looking to understand if it is possible to :slight_smile:

  • Run Unity with FMOD
  • Using 7.1.4 Content, and Spatialiser for Objects
  • Output to Dolby Audio Bridge
  • Having Sound feeding Dolby Atmos Renderer

Is this possible, or only Windows Sonic allows this?

Can then project be built with Dolby Atmos renders?

Hi,

You are correct, it will only work with Windows Sonic. We have some documentation outlining the requirements here: FMOD Studio | Advanced Topics - Auditioning Object Spatialization and Height Panning.

There is another forum about working with Unity and 7.1.4 here: Dolby Atmos output to home theatre from Unity. Hopefully, it will have some useful information.

Hope this helps!