I’d like to be able to add drag/drop support from studio to our editor, so you could hook up an event by dragging from designer to our game editor.
It seems like you’re using the windows drag/drop apis, but the data associated with it is just a single byte of 0xff.
If you could make that an xml block or a simple string that was just like “Event={4F85A924-F7D2-438E-A8D0-C6C744737276}” it would help with engine integration.