Hello! First post here, so pardon if I’ve messed something up.
We’re currently using FMOD 1.10.14’s Unity integration package, which is working fine for standalone Windows and Mac builds so far. However, when we build and test on Ubuntu it returns the header mismatch error.
This was working fine on a fairly out of date Unity version (2018.2 or so), but it seems like something has changed in the recent 2019 updates that is causing issues during build.
Has anyone had anything similar happen to them? Or would anyone know of a decent way to track down what is causing the problem? We’ve taken a look to see if there were any serious updates to Unity’s build defines, but it doesn’t appear that there’s anything that should be causing the error we’re getting.
Thanks in advance if anyone is able to help! I’ve got a log from Unity as well that gives more detailed info on the machine and such, but the error itself is fairly generic and non-useful.