Error: Undefined Symbol: _RegisterSuspendCallback when building for iOS

Hello,
I’m having an issue when trying to build a project on my iPad. I am getting an error because of fmod, looking like this:

Ld /Users/simsoft/Library/Developer/Xcode/DerivedData/Unity-iPhone-gslywripzwdgevchzhzoizgffwrd/Build/Products/ReleaseForRunning-iphoneos/UnityFramework.framework/UnityFramework normal (in target ‘UnityFramework’ from project ‘Unity-iPad’)
cd /Users/simsoft/Documents/GitHub/builds/VCS
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ -target arm64-apple-ios12.0 -dynamiclib -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS15.0.sdk -L/Users/simsoft/Library/Developer/Xcode/DerivedData/Unity-iPhone-gslywripzwdgevchzhzoizgffwrd/Build/Products/ReleaseForRunning-iphoneos -L/Users/simsoft/Documents/GitHub/builds/VCS/Libraries -L/Users/simsoft/Documents/GitHub/builds/VCS/Libraries/Vendor/Paroxe/PDFRenderer/Plugins/iOS -L/Users/simsoft/Documents/GitHub/builds/VCS/Libraries/Plugins/FMOD/lib/ios -L/Users/simsoft/Documents/GitHub/builds/VCS/Libraries/Plugins/iOS -F/Users/simsoft/Library/Developer/Xcode/DerivedData/Unity-iPhone-gslywripzwdgevchzhzoizgffwrd/Build/Products/ReleaseForRunning-iphoneos -filelist /Users/simsoft/Library/Developer/Xcode/DerivedData/Unity-iPhone-gslywripzwdgevchzhzoizgffwrd/Build/Intermediates.noindex/Unity-iPad.build/ReleaseForRunning-iphoneos/UnityFramework.build/Objects-normal/arm64/UnityFramework.LinkFileList -install_name [@]rpath/UnityFramework.framework/UnityFramework -Xlinker -rpath -Xlinker [@]executable_path/Frameworks -Xlinker -rpath -Xlinker [@]loader_path/Frameworks -Xlinker -map -Xlinker /Users/simsoft/Library/Developer/Xcode/DerivedData/Unity-iPhone-gslywripzwdgevchzhzoizgffwrd/Build/Intermediates.noindex/Unity-iPad.build/ReleaseForRunning-iphoneos/UnityFramework.build/UnityFramework-LinkMap-normal-arm64.txt -dead_strip -Xlinker -object_path_lto -Xlinker /Users/simsoft/Library/Developer/Xcode/DerivedData/Unity-iPhone-gslywripzwdgevchzhzoizgffwrd/Build/Intermediates.noindex/Unity-iPad.build/ReleaseForRunning-iphoneos/UnityFramework.build/Objects-normal/arm64/UnityFramework_lto.o -fembed-bitcode-marker -stdlib=libc++ -fobjc-arc -fobjc-link-runtime -weak_framework CoreMotion -weak-lSystem -liPhone-lib -framework Security -framework MediaToolbox -framework CoreText -framework AudioToolbox -weak_framework AVFoundation -framework AVKit -framework CFNetwork -framework CoreGraphics -framework CoreMedia -weak_framework CoreMotion -framework CoreVideo -framework Foundation -framework OpenAL -framework OpenGLES -framework QuartzCore -framework SystemConfiguration -framework UIKit -liconv.2 -lil2cpp /Users/simsoft/Documents/GitHub/builds/VCS/Libraries/Vendor/Paroxe/PDFRenderer/Plugins/iOS/pdfrenderer.a -lfmodstudiounityplugin -lresonanceaudio -lopus_egpv -framework CoreLocation -weak_framework Metal -weak_framework GameController -Xlinker -dependency_info -Xlinker /Users/simsoft/Library/Developer/Xcode/DerivedData/Unity-iPhone-gslywripzwdgevchzhzoizgffwrd/Build/Intermediates.noindex/Unity-iPad.build/ReleaseForRunning-iphoneos/UnityFramework.build/Objects-normal/arm64/UnityFramework_dependency_info.dat -o /Users/simsoft/Library/Developer/Xcode/DerivedData/Unity-iPhone-gslywripzwdgevchzhzoizgffwrd/Build/Products/ReleaseForRunning-iphoneos/UnityFramework.framework/UnityFramework

Undefined symbols for architecture arm64:
“_RegisterSuspendCallback”, referenced from:
_RuntimeManager_Initialize_mBEBF28EF713CC3E1FEEFC3D62CFAF3C678CCC73F in AtmisaioPlugins3.o _RuntimeManager_RegisterSuspendCallback_mA88CFC22DF4FF3E80673990BE5E0EE9A8C1F4CF7 in AtmisaioPlugins3.o
(maybe you meant: _RuntimeManager_RegisterSuspendCallback_mA88CFC22DF4FF3E80673990BE5E0EE9A8C1F4CF7)
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)

I am using Unity 2019.4.4f1, xcode 13.1, MacOS 12.0.1 (monterey), and fmod 2.00.07. Any ideas why this is happening, or how can we fix it? I’d appreciate any kind of help, i really have no idea how to fix this and get the build working…

Sounds like the same issue as described here, except I’m guessing you haven’t modified your XCode project at all?
I have not been able to reproduce this error with your version, can you tell me a little more about your project? Are you using custom plugins, or anything like that?