I have upgraded Unity integration to version 2.02.11, and when I try to create an iOS build I get the following error in Xcode:
‘<project_path>/Libraries/Plugins/FMOD/platforms/ios/lib/libfmodstudiounityplugin.a(libfmodstudio_iphoneos.a-arm64-master.o)’ does not contain bitcode. You must rebuild it with bitcode enabled (Xcode setting ENABLE_BITCODE), obtain an updated library from the vendor, or disable bitcode for this target.
Tested on other platforms (Windows, MacOS, Android) they work fine.
Unity version: 2021.3.5f1.
Xcode version: 14.1.
I have also tried downgrading to 2.02.09, and there everything works as expected.
Is there something I misconfigured, or is there some issue with iOS libraries in the latest release?
Thanks in advance,