I’m using FMOD Studio 1.09.01 and the plugin for UE 4.15.1. When I build the banks in FMOD, I receive the following two messages:
Failed to write bank “Master Bank” because the build file is locked (note: I then tried unlocking this file in my local workspace on perforce and tried building again; however, it did not work.)
Failed to encode bank “Master Bank” due to an error accessing file.
In the command console in FMOD Studio, I have these error messages:
fmod_objectlookup.h(115), ObjectLookup::get(): Lookup failed for WaveformResourceModel: {00000000-0000-0000-0000-000000000000} [#2 times]
21:43:36 “FMOD_ERROR (13): Error loading file.”
21:43:36 “FMOD_ERROR c:\jk\workspace\Build__1.9__Studio_Win\studio\src\Model\Runtime\RuntimeBank.cpp(71): soundSystem()->runtime()->writeBank(mBankHandle, &stream, bankVersion, exportFlags)”
Could someone help me parse what this means and recommend some steps to being able to build the Master Bank again?