I’m currently working on a project that’s using Unity 2019.3.12 and FMOD Studio 2.0.0.8.
The package installs correctly but when I open Visual Studio, it doesn’t recognize any of the FMOD API and if I try and rebuild the solutions, I just get a bunch of different errors.
I have found this is an issue just with this version of Unity.
Is there any fix for this or maybe I’ve done something wrong?
See the images attached.