The FMOD Audio doesn’t play when launching the game and looking in the docs I found the deployment section.
The first step is easy, however I’m having some problems with the second one: Linking the Plug-in.
It’s a big unclear what I need to do but one thing is certain, the project I’m working on is content based (as oppose to code) and there’s no way to go back now and start from scratch.
So is there any other way to linking the plugins in a content-only project? The UE I’m using is not build from source.