I’ve recently completed a level in UE with audio implemented in FMOD, all runs fine when testing in the editor or a standalone window, but as soon as the level has been packaged and I load up the stand alone game there is no audio… ?
Any ideas folks?
Possibly the banks haven’t been packaged correctly, make sure your have followed the deployment steps at: http://www.fmod.org/documentation/#content/generated/engine_ue4/deployment.html
hi Cameron! Thanks - it was this as it turned out…! It’s always the ‘little’ things… haha cheers!