Hi! So I think I found a bug on transition regions with relative offset. If I have two songs of similar distance on loop regions. If when one song transitions to the other and the second song just happens to need to loop within that transition, it will not loop and instead leave the loop region as if “it continued playing on the timeline” (instead of looping as it should).
The project is on 2.03.08, but just tested it on 2.03.13 and it also happens there.
In the video I show the problem. It is a simple going back and forth between an ambient and a combat song, where the combat song has a relative offset to make the ambient song start in different places.