Hello,
Im in a time rush with a project and have some problems with integrating FMOD with Unity.
We use Unity 2017.4.7f1 and in fmod documentation it says: “The Integration will work with all versions of Unity 5 up to 2017.3 both Pro and Free, and Unity 4 with a Pro license.”
Does that mean that our newer Unity version doesnt support FMOD integration? Because Im getting some errors. “Assets/Plugins/FMOD/Timeline/FMODEventTrack.cs(48,50): error CS0117: FMODUnity.RuntimeManager' does not contain a definition for
IsQuitting’” "