FMOD studio API 3D looking up.


(HiTech) #1

Many of our players are having issues when looking straight up with sounds becoming erratic or stopping.

Is there a possible gimmble lock issue or divide by zero issue with the up case in the 3d api?

We are using studio 1.08.

Thanks
Dale


(Brett Paterson) #2

There should be no issue if the vectors are set up correctly.

Make sure that the 2 orientation vectors for the listener are both perpendicular to each other and unit length (1.0).

If you can demonstrate some settings that give you a problem, ie values for vectors, please paste them here and we can test them for you.