This is most likely a newbie mistake I’m making here, and I guess I’m not only asking for help with an issue, but also asking for advice on if my approach is valid.
== What I’m looking to make ==
I need a system where I can produce a string of audio events to sound like a sentence, in a programmatic way, where it’s also easy to change voices (that will also have the same vocabulary). (E.g. I want to get a phone call that says “alpha”, “beta”, “1”) and if I load another bank, it’ll say the same string of words, but different audio files will play (with a different voice).
== What I’ve got ==
Currently got a programmer sound event, with a set of files called “alpha”, “beta”, “gamma”, “omega” in bank “TTS”. When I need to string a sentence together, I just “Set Programmer Sound” to the first letter in a sentence array, “Play” it, loop through until sentence is complete.
== My current issue ==
Simply, my “play” events aren’t producing anything. For sanity sake, I’ve added “is playing” and “is bank loaded” events. Side error: If I skip the “play” call completely, the “is playing” returns “true”… for some reason.