Hey you guys,
I’d like to listen to parameter changes in real-time (playing the scene) in unity via the “Initial Parameter Values” section. How could I go about doing this?
I’ve provided a video to best explain what I’m trying to do:
https://youtu.be/GGewzllR7E0
I appreciate your help!
*Also, sorry for the big grey box blocking the game-play visuals. Can’t share that content 
FMOD ver 1.09.04
Unity ver 5.6.1f1
Mac Pro 2008
The initial parameter values are only set each time the event is played.
Changing the parameters in real-time can easily be done in code.
You are able to get a ParameterInstance reference from an EventInstance and call setValue to update the parameters in real-time, see Triggering Parameter Changes for more info, or by using the StudioParameterTrigger script included with the Unity plugin.