I’m trying to create an AudioComponent in cpp code in my project. I’ve downloaded the plugin files to Plugins/FMODStudio/ and generated a solution file for my project using FMOD as a plugin. It works so far using the Audio Component in Engine via blueprints etc. But now trying to transfer it into cpp code Visual Studio says fatal error C1083: “FMODAudioComponent.h”: No such file or directory at compile time. The directory seems to be included however. The code look like this:
I’ve used a forward declaration in the header file. What am I doing wrong?