I was following the Viking Village tutorial, and downloaded the updated footsteps script form last year, and also updated the textures per the first comment on that video… so everything works… BUT… the footsteps only play when wood == 1 and even then it plays them all at the same time, wood, dirt, sand, and water… I know I have the parameters set up correctly in FMOD because I can see each level attenuate when I work that tracks parameter, and only that track changes with that tracks parameters.
That script may be the problem, I’m not sure, but since there’s a ton of posts surrounding getting footsteps to work in that tutorial, I’d rather try something from scratch.
Can anyone point me in the right direction for how to trigger parameters from code, and how to detect what I’m standing on? Video preferable, but will take any help…
Thanks!