Record example meaningless variable
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1
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10
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May 5, 2025
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Playing the same event in quick succession
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1
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10
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May 5, 2025
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Audio artifacts when playing audio generated via code
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0
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5
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May 5, 2025
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Looping event won't stop
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0
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8
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May 4, 2025
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GetLength from Event with Parameter
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0
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6
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May 4, 2025
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Can't Make the pre-Beat Input Work
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1
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15
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May 1, 2025
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Real-time recorded voice and Steam Audio
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2
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20
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April 30, 2025
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Trigger code after studioeventemitter has finished playing event instance
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1
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11
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April 29, 2025
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GC Alloc in DSP.getMeteringInfo
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7
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33
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April 28, 2025
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Broken banks reference
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1
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13
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April 16, 2025
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Reverb 3D zones with Multiple Listeners not working
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3
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21
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April 15, 2025
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Unity editor crashes after playing multiple clips repeatedly
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1
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27
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April 15, 2025
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event.SetTimeLinePosition() doesn't work?
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14
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291
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April 8, 2025
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Creating Sound From Byte Array Is Corrupted
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7
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32
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April 8, 2025
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Trying to get the waveform/envelope of an EventInstance but Sound.ReadData failing
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3
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28
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April 7, 2025
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How do I ensure that multiple channels stay in sync?
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1
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17
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April 1, 2025
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Crash in Callback when Jumping to Another Marker in FMOD During a Transition
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1
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18
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March 31, 2025
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Pausing an event smoothly
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10
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2063
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March 27, 2025
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Bug Report: In Unity, the distance adjustment set for event audio in FMOD Studio does not work as expected
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13
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81
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March 27, 2025
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Get instance from ChannelControl in SYSTEM_CALLBACK_TYPE.ERROR
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14
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31
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March 26, 2025
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Bus volume is reversed?
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1
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19
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March 20, 2025
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CreateStream has too big latency ( ~ 1 second )
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6
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47
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March 19, 2025
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How to get an accurate timeline position
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5
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104
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March 17, 2025
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Preview timelines and FMOD Localized Audio Tables
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5
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56
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March 11, 2025
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Using the Sound Scatterer for dynamic ambience with spacialization BUT in a 2D game?
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1
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18
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March 7, 2025
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Audio Glitching Problems
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1
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35
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March 6, 2025
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How to get spatializer min/max distance override in code (FMOD 2.02.03)
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11
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2321
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March 6, 2025
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GUIDs.txt FMOD & Unity
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10
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594
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February 23, 2024
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Managing Multiple Instances of Same Event
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4
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398
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March 1, 2024
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Granular Synthesis with FMOD Studio and Unity C#
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9
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125
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February 22, 2025
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