How can I get each Tracks Volume Level?

Hi,

Please take a look at this thread, which contains an overview of how to drill down into FMOD’s DSP chain to retrieve metering info with the functions that Richard mentions: Unity: getVolume only returning a value of 1? - #6 by Louis_FMOD

The code snippets are in C#, but should be fairly easily to convert to C++.

As for getting metering info for each audio track in an event, it can be a bit more complex - would you mind explaining what you’re trying to accomplish, so that I have a better picture of how to address what you need?

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