How do i setup in Fmod Audiomotors effect to simulate an engine sound. wav file

I’m new here, can one of yall show me visually or explain how I can make the “Audiomotors plugin” or the “engine desginer plugin” in Fmod simulate the playback of my engine recording that I have from a race car engine? I also i can’t hear the audio playing back whenever the engine designer is being used?

Hi,

For AudioMotors tutorials please refer to their documentation: Videos - Lesound.

I am not sure what you are referring to with the engine designer plugin? Where are you finding this plugin?

Hi sorry for the late response, it’s this, and everytime a click on it no while using the audio file it doesn’t play over it even with I click add a parameter?
Screenshot 2023-12-29 212441

Hi,

The Engine Designer is used for our Car Engine and Ride-on Mower event examples.

Hope this helps!

That can’t be true, isnt it able to be used with other sound files?

Hi,

The script requires events with the parameters: RPM and Load which can be found in the Car Engine and Ride-on Mower events. It isn’t reliant on the audio files used.

Hope this helps!