I want to make a button in unity that mutes/unmutes the music and sfx.
I have 3 buses for the settings in the game, one for sfx, one for music and the other for the master.
I thought about making a snapshot that lowers the master vca, but how can I apply it in unity?
Thanks a lot!
You’re on the right track. Assign all the necessary group buses into the necessary VCAs and then use
FMODUnity.RuntimeManager.GetVCA to get the VCA and
VCA::setVolume() to set the volume of the VCA (
0 to mute,
1 to set back to default volume level).
Thanks a lot!!