How to use AudioLink

Hi,

To use the sub-mix try this:

  1. In the FMOD Audio Link Settings make sure there is a default Link Event:
    image
  2. Create an FMOD Audio Link Settings:
    image
    This should default to our Audio Link Settings Event.
  3. Now in the new sub-mix make sure to assign the new settings and enable Send to Audio Link:
    image
    I hope that helps with the sub-mix.

In the case of the weather system, could I grab its name in the UE store? Depending on how it is triggering it’s sounds will slightly change the implementation.