I’m brand new to Fmod , and i’m practicing, and i would like your opinion to improve the way i did my flamethrower, making it simpler or better
So basically I would like to create a flamethrower, with the sound looping while the player doesn’t release the mouse, and of course the sound would end when player release the button.
My way to do this is:
-sound 1: I create a basic flamethrower sound (with a beginning and an end, the sound is perfect if the player just clic and doesn’t hold the button)
-sound 2: a looping flame (i set it in a looping region)
-a marker to say “at this point of my sound 1 , i would like to play the loop sound” (this works)
-a parameter to end the loop, from 0 to 1 . 0 would be flamethrower on, and 1 flamethrower stop (it triggers the volume ; normal volume for 0 and no sound for 1)
How would you do this in a better way? or maybe a simpler way?